Professional Experience

My professional journey, from real-world projects to skills developed in companies

Game Developer

Atta Games

2025 - Present 1 Year 2 months
Full-time 📍 Remote
In progress

Led gameplay and technical development on multiple mobile game projects. Focused on scalable architecture, optimization, production workflows, and mentoring developers while shipping polished Unity experiences.

Main projects:
Car People

Car People

Traffic puzzle game blending color matching and jam-solving logic

Car People

A mobile puzzle game that mixes traffic-jam problem solving with color matching, runner routing, and strategic move planning.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Screw Tap

Screw Tap

Fast mobile screw puzzle built around tap interactions and quick board solving

Screw Tap

A mobile puzzle game focused on unscrewing logic, clean tap-based interactions, and a satisfying level flow designed for short sessions.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Card Flow

Card Flow

Strategic color-matching puzzle game built around cards and planning

Card Flow

A mobile puzzle experience focused on color logic, route planning, and satisfying board-clearing flow through a simple but readable card system.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Color Flow Express

Color Flow Express

Fast-paced color sorting puzzle with a moving train twist

Color Flow Express

A mobile puzzle game built around fast color sorting, moving-train pressure, and readable decision making under time constraints.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Paint Pipe

Paint Pipe

Fluid-routing puzzle game built around valves, pipes, and color logic

Paint Pipe

A mobile puzzle experience where players place valves strategically to guide colored liquids through a pipe network and empty each system with the correct flow logic.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Nut Drop

Nut Drop

Relaxing bolt-matching puzzle focused on logic and satisfying interactions

Nut Drop

A mobile puzzle game built around matching bolts with the correct nuts, delivering a calm but engaging loop with tactile feedback and clean visual clarity.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Yummy Match

Yummy Match

Casual food-themed puzzle game with progression and monetization systems

Yummy Match

A mobile puzzle game built around strategic grid placement, clean progression systems, and monetization features designed for long-term engagement.

C# Unity Firebase Adjust SDK +10
See project
Number Attack: Duel

Number Attack: Duel

Competitive real-time number challenge game built for fast 1v1 sessions

Number Attack: Duel

A minimalist mobile duel game where players race to solve number challenges faster than their opponent, combining speed, accuracy, and quick decision-making in short competitive rounds.

C# Unity Mobile Game Development spec_multiplayer +7
See project
Technical Skills
C# Unity Rider Git Jira
Cross-functional skills:
Gameplay Programming UI Development Teamwork Problem Solving Adaptability

AR/VR/Game Developer

Domingo Games

2020 - 2024 3 years 9 months
Full-time 📍 Ankara, Turkey
Completed

Worked on multiplayer, VR, AR, and simulation-focused projects in fast-paced production environments. Built gameplay systems, platform integrations, and performance improvements across a wide range of Unity-based products.

Main projects:
Match City

Match City

Relaxing match-3D puzzle game

Match City

A mobile match-3D experience focused on clean interaction, satisfying object sorting, and a smooth casual gameplay loop.

C# Unity .NET Zenject +8
See project
Cimento Egitim Simulasyonu

Cimento Egitim Simulasyonu

Desktop training simulation designed for cement plant recruitment and assessment

Cimento Egitim Simulasyonu

A PC-based training simulation developed to prepare and evaluate candidates for cement plant roles through interactive tasks, exam-style scenarios, and realistic industrial workflows.

C# Unity spec_ui_ux_implementation Performance Optimization +4
See project
Match and Merge

Match and Merge

Word-based casual puzzle game built around letter cubes and merge strategy

Match and Merge

A mobile puzzle game where players collect lettered cubes, merge them strategically, and build target words through a clean and readable casual loop.

C# Unity Firebase Mobile Game Development +8
See project
Wall Ride

Wall Ride

Fast-paced mobile racing game inspired by TrackMania

Wall Ride

A competitive mobile racing experience built around speed, precision, multiplayer play, and gravity-defying track design.

C# Unity Firebase Zenject +8
See project
Safety4Vet

Safety4Vet

EU-funded safety training project focused on secure machine operation

Safety4Vet

An interactive training project that combines simulation and immersive safety workflows to teach correct machine usage through a four-step learning structure.

C# Unity VR / AR Cross-platform Development +6
See project
Voc2Deaf

Voc2Deaf

EU-funded AR application focused on accessibility and workplace inclusion

Voc2Deaf

An augmented reality mobile application designed to support hearing-impaired individuals in workplace communication through accessible, user-friendly AR interactions.

C# Unity spec_vr_ar spec_ui_ux_implementation +6
See project
Woodball 2

Woodball 2

Turn-based multiplayer pin soccer game built with Photon and backend-connected match systems

Woodball 2

A mobile multiplayer adaptation of traditional pin soccer, redesigned as a competitive online experience with synchronized turns, backend-driven progression, and responsive match flow.

C# Unity .NET Photon +9
See project
Technical Skills
C# Unity Visual Studio Git
Cross-functional skills:
Gameplay Programming UI Development Teamwork Problem Solving Adaptability

Game Developer

Freelance

2018 - Present 7 years 6 months
Freelance 📍 Remote
In progress

Independently developed and published game projects from idea to release. Covered design, development, deployment, monetization, backend communication, and optimization.

Main projects:
Eduhol Bilgi Kosusu

Eduhol Bilgi Kosusu

Endless runner with educational quiz mechanics inspired by Subway Surfers

Eduhol Bilgi Kosusu

A mobile endless runner that blends fast lane-switching gameplay with quiz-driven progression, creating a lighter educational twist on the Subway Surfers-style formula.

C# Unity Zenject Mobile Game Development +8
See project
Eco Hero

Eco Hero

Environmental endless runner created for an EU awareness project

Eco Hero

A Subway Surfers-style endless runner built around environmental awareness, where players collect litter during the run and sort waste correctly at the end of each session.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Technical Skills
C# Unity Visual Studio Git
Cross-functional skills:
Gameplay Programming Problem Solving Adaptability