Projects

Designing meaningful experiences and tools that make life easier - great products are never built alone. 🤝

Explore my projects by area of expertise: games, VR/AR, and simulation.

Car People

Car People

Traffic puzzle game blending color matching and jam-solving logic

Car People

A mobile puzzle game that mixes traffic-jam problem solving with color matching, runner routing, and strategic move planning.

C# Unity
See project
Screw Tap

Screw Tap

Fast mobile screw puzzle built around tap interactions and quick board solving

Screw Tap

A mobile puzzle game focused on unscrewing logic, clean tap-based interactions, and a satisfying level flow designed for short sessions.

C# Unity
See project
Card Flow

Card Flow

Strategic color-matching puzzle game built around cards and planning

Card Flow

A mobile puzzle experience focused on color logic, route planning, and satisfying board-clearing flow through a simple but readable card system.

C# Unity
See project
Color Flow Express

Color Flow Express

Fast-paced color sorting puzzle with a moving train twist

Color Flow Express

A mobile puzzle game built around fast color sorting, moving-train pressure, and readable decision making under time constraints.

C# Unity
See project
Paint Pipe

Paint Pipe

Fluid-routing puzzle game built around valves, pipes, and color logic

Paint Pipe

A mobile puzzle experience where players place valves strategically to guide colored liquids through a pipe network and empty each system with the correct flow logic.

C# Unity
See project
Nut Drop

Nut Drop

Relaxing bolt-matching puzzle focused on logic and satisfying interactions

Nut Drop

A mobile puzzle game built around matching bolts with the correct nuts, delivering a calm but engaging loop with tactile feedback and clean visual clarity.

C# Unity
See project
Yummy Match

Yummy Match

Casual food-themed puzzle game with progression and monetization systems

Yummy Match

A mobile puzzle game built around strategic grid placement, clean progression systems, and monetization features designed for long-term engagement.

C# Unity Firebase Adjust SDK +2
See project
Number Attack: Duel

Number Attack: Duel

Competitive real-time number challenge game built for fast 1v1 sessions

Number Attack: Duel

A minimalist mobile duel game where players race to solve number challenges faster than their opponent, combining speed, accuracy, and quick decision-making in short competitive rounds.

C# Unity
See project
Match City

Match City

Relaxing match-3D puzzle game

Match City

A mobile match-3D experience focused on clean interaction, satisfying object sorting, and a smooth casual gameplay loop.

C# Unity .NET Zenject
See project
Eduhol Bilgi Kosusu

Eduhol Bilgi Kosusu

Endless runner with educational quiz mechanics inspired by Subway Surfers

Eduhol Bilgi Kosusu

A mobile endless runner that blends fast lane-switching gameplay with quiz-driven progression, creating a lighter educational twist on the Subway Surfers-style formula.

C# Unity Zenject
See project
Eco Hero

Eco Hero

Environmental endless runner created for an EU awareness project

Eco Hero

A Subway Surfers-style endless runner built around environmental awareness, where players collect litter during the run and sort waste correctly at the end of each session.

C# Unity
See project
Cimento Egitim Simulasyonu

Cimento Egitim Simulasyonu

Desktop training simulation designed for cement plant recruitment and assessment

Cimento Egitim Simulasyonu

A PC-based training simulation developed to prepare and evaluate candidates for cement plant roles through interactive tasks, exam-style scenarios, and realistic industrial workflows.

C# Unity
See project
Match and Merge

Match and Merge

Word-based casual puzzle game built around letter cubes and merge strategy

Match and Merge

A mobile puzzle game where players collect lettered cubes, merge them strategically, and build target words through a clean and readable casual loop.

C# Unity Firebase
See project
Wall Ride

Wall Ride

Fast-paced mobile racing game inspired by TrackMania

Wall Ride

A competitive mobile racing experience built around speed, precision, multiplayer play, and gravity-defying track design.

C# Unity Firebase Zenject
See project
Safety4Vet

Safety4Vet

EU-funded safety training project focused on secure machine operation

Safety4Vet

An interactive training project that combines simulation and immersive safety workflows to teach correct machine usage through a four-step learning structure.

C# Unity
See project
Voc2Deaf

Voc2Deaf

EU-funded AR application focused on accessibility and workplace inclusion

Voc2Deaf

An augmented reality mobile application designed to support hearing-impaired individuals in workplace communication through accessible, user-friendly AR interactions.

C# Unity
See project
Woodball 2

Woodball 2

Turn-based multiplayer pin soccer game built with Photon and backend-connected match systems

Woodball 2

A mobile multiplayer adaptation of traditional pin soccer, redesigned as a competitive online experience with synchronized turns, backend-driven progression, and responsive match flow.

C# Unity .NET Photon
See project
Passaparola

Passaparola

Turn-based mobile quiz game inspired by classic word and knowledge competitions

Passaparola

A lightweight mobile quiz experience where players answer letter-based questions, build score through correct responses, and progress through a familiar Passaparola-style format.

C# Unity
See project
Who Am I?

Who Am I?

Football trivia quiz game built around clues, letters, and level-based progression

Who Am I?

A mobile quiz game where players identify football players from clue-based questions and build each answer by selecting letters from a pool below the prompt.

C# Unity
See project

Professional Experience

My professional journey, from real-world projects to skills developed in companies

Game Developer

Atta Games

2025 - Present 1 Year 2 months
Full-time 📍 Remote
In progress

Led gameplay and technical development on multiple mobile game projects. Focused on scalable architecture, optimization, production workflows, and mentoring developers while shipping polished Unity experiences.

Main projects:
Car People

Car People

Traffic puzzle game blending color matching and jam-solving logic

Car People

A mobile puzzle game that mixes traffic-jam problem solving with color matching, runner routing, and strategic move planning.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Screw Tap

Screw Tap

Fast mobile screw puzzle built around tap interactions and quick board solving

Screw Tap

A mobile puzzle game focused on unscrewing logic, clean tap-based interactions, and a satisfying level flow designed for short sessions.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Card Flow

Card Flow

Strategic color-matching puzzle game built around cards and planning

Card Flow

A mobile puzzle experience focused on color logic, route planning, and satisfying board-clearing flow through a simple but readable card system.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Color Flow Express

Color Flow Express

Fast-paced color sorting puzzle with a moving train twist

Color Flow Express

A mobile puzzle game built around fast color sorting, moving-train pressure, and readable decision making under time constraints.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Paint Pipe

Paint Pipe

Fluid-routing puzzle game built around valves, pipes, and color logic

Paint Pipe

A mobile puzzle experience where players place valves strategically to guide colored liquids through a pipe network and empty each system with the correct flow logic.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Nut Drop

Nut Drop

Relaxing bolt-matching puzzle focused on logic and satisfying interactions

Nut Drop

A mobile puzzle game built around matching bolts with the correct nuts, delivering a calm but engaging loop with tactile feedback and clean visual clarity.

C# Unity Mobile Game Development spec_gameplay_development +6
See project
Yummy Match

Yummy Match

Casual food-themed puzzle game with progression and monetization systems

Yummy Match

A mobile puzzle game built around strategic grid placement, clean progression systems, and monetization features designed for long-term engagement.

C# Unity Firebase Adjust SDK +10
See project
Number Attack: Duel

Number Attack: Duel

Competitive real-time number challenge game built for fast 1v1 sessions

Number Attack: Duel

A minimalist mobile duel game where players race to solve number challenges faster than their opponent, combining speed, accuracy, and quick decision-making in short competitive rounds.

C# Unity Mobile Game Development spec_multiplayer +7
See project
Technical Skills
C# Unity Rider Git Jira
Cross-functional skills:
Gameplay Programming UI Development Teamwork Problem Solving Adaptability

Technical Skills

Mastering modern technologies to build great user experiences and robust solutions. 💻

Programming Languages

C# C#8 years
🔷 C2 years
Java Java2 years
C++ C++1 year

Frameworks & Engines

Unity Unity7 years
Unreal Engine Unreal Engine1 year

Specialties

📱 Mobile Game DevelopmentUnity production
🌐 MultiplayerRealtime systems
🎯 Hybrid Casual / Casual GamesCasual design
🏗️ Game ArchitectureSOLID & modularity
Performance OptimizationCPU, GPU, memory
🛠️ Editor Tool DevelopmentCustom workflows
🗺️ Level Editor SystemsContent pipelines
🔌 Backend IntegrationServices & APIs
📊 Analytics & MonetizationTracking & revenue
🖥️ Cross-platform DevelopmentiOS, Android, PC, VR
♻️ Object Pooling SystemsRuntime efficiency
🧩 UI / UX ImplementationPlayer-facing interfaces
🥽 VR / ARImmersive training
🚀 Remote ConfigRemote tuning

Soft Skills

🔍 Problem SolvingDebug & iteration
🧠 Analytical ThinkingStructured decisions
🤝 Team CollaborationCross-discipline work
📋 Agile / Scrum WorkflowSprint rhythm
💬 CommunicationClear collaboration
📚 Self-LearningFast adaptation
🎯 Attention to DetailQuality focus
⏱️ Time ManagementPriorities & delivery
🚀 Ownership MindsetResponsibility
🧭 Mentoring / Code ReviewSupport & feedback

Education

My academic background and the foundation behind my technical growth

🧠
2018 - 2020
Completed

Computer Engineering

Konya Technical University - Konya

Continued computer engineering studies with a stronger focus on software development, practical implementation, and technical growth relevant to real-world production environments.

Results:
📚 Education
Technical skills:
C#C++JavaScript Unity 💻 Visual Studio 🗃️ Git
Cross-functional skills:
🎯 Gameplay Programming 📱 UI Development 🧩 Problem Solving 🦎 Adaptability
🎓
2016 - 2018
Completed

Computer Engineering

Selcuk University - Konya

Studied core computer engineering fundamentals including programming, software logic, and engineering foundations before continuing the program at Konya Technical University.

Results:
📚 Education
Technical skills:
C#C++ 💻 Visual Studio 🗃️ Git
Cross-functional skills:
🎯 Gameplay Programming 🦎 Adaptability